Research Groups Working with the Center for Future Banking

Each MIT Media Laboratory faculty member and senior research scientist leads a research group that includes a number of graduate student researchers and often involves undergraduate researchers.

The following groups (and their projects) are associated with the Center for Future Banking.

Affective Computing

How new technologies can help people better communicate, understand, and respond to affective information.

Cognitive Machines

How to build machines that learn to use language in human-like ways, and develop tools and models to better understand how children learn to communicate.

eRationality

How we can understand human behavior (rationality, semi-rationality, bounded rationality, and just plain irrationality) in day-to-day behaviors, and in particular in electronic environments.

Fluid Interfaces

How to integrate the world of information and services more naturally into our daily physical lives, enabling insight, inspiration, and interpersonal connections.

Human Dynamics

How social networks can influence our lives in business, health, and governance, as well as technology adoption and diffusion.

Information Ecology

How to create seamless and pervasive connections between our physical environments and information resources.

Laboratory for Financial Engineering

How to spur advances in financial engineering and develop better ways to teach students and executives how to apply financial technology in corporate settings.

Opera of the Future

How musical composition, performance, and instrumentation can lead to innovative forms of expression, learning, and health.

Responsive Environments

How sensor networks augment and mediate human experience, interaction, and perception.

Smart Cities

How buildings and cities can become more intelligently responsive to the needs and desires of their inhabitants.

Software Agents

How software can act as an assistant to the user rather than a tool, by learning from interaction and by proactively anticipating the user's needs.

Speech + Mobility

How speech technologies and portable devices can enhance communication.

Synthetic Neurobiology

How to engineer intelligent neurotechnologies to repair pathology, augment cognition, and reveal insights into the human condition.

Tangible Media

How to design seamless interfaces between humans, digital information, and the physical environment.

Viral Communications

How to construct agile, scalable, collaborative systems.